Shaderific offers an impressive platform for OpenGL ES 2.0 and OpenGL ES 3.0 shader development, specifically tailored for iPad, iPhone, and iPod touch users. This application allows developers—whether seasoned professionals or novices—to create vertex and fragment shaders using the OpenGL Shading Language (GLSL) directly on their mobile devices. The ability to immediately see the effects of tweaked code and uniform values enhances the user experience significantly.
The application features a comprehensive GLSL reference, which includes:
- Extensive descriptions of GLSL data types, qualifiers, variables, constants, statements, and functions.
- Context-sensitive help for all GLSL keywords with detailed descriptions and usage examples (available on iPad).
The code editor is equipped with advanced features such as:
- Code completion for keywords, functions, and user-defined variables via the tab key.
- Customizable syntax highlighting.
- Error highlighting and line numbering to facilitate debugging.
- A selection of nine fonts and three customizable themes (default, light, dark).
- An enhanced keyboard extension specifically for iPad users.
- Robust undo/redo support.
Shaderific includes a diverse array of shaders, with:
- 28 built-in shaders covering simple lighting techniques to complex procedural effects.
- The ability to modify built-in parameters in real-time without disrupting the rendering process.
- Import options for shader files via Dropbox or iTunes Document Sharing.
In addition to shaders, users have access to:
- 30 graphical objects, including polygons, polyhedrons, parametric surfaces, and everyday items like teapots and chairs.
- Adjustable resolution settings for both real-life objects and parametric surfaces.
- Import/export capabilities for Wavefront .obj files and exporting objects as header files.
The application further enhances its functionality with:
- A particle system that supports varying numbers of particles between 1,000 and 100,000.
- A texture library featuring 26 textures across several formats including JPEG and PNG.
- Framebuffer texture capabilities to hold previously rendered frames.
- Anaglyph 3D rendering options for a more immersive experience.
Video support is robust, featuring:
- Camera texture functionality for real-time video streams from built-in cameras.
- Face detection capabilities supporting up to five faces.
- Options to import movie textures and record video directly within the app.
Shaderific also includes a full screen mode for enhanced image processing and multitouch support with coordinate tracking for several simultaneous touches. Features to facilitate seamless workflow include:
- Dropbox integration for importing/exporting shader files and textures.
- A photo library interface for image/movie management.
- User-friendly file sharing options with compatibility across various iOS apps.
The inclusion of external keyboard support significantly enhances productivity. Shader parameters and uniforms can be adjusted in real-time without halting the rendering process, thereby allowing users to focus on creative aspects without interruption. Overall, Shaderific is a powerful tool that successfully combines flexibility and ease of use for developers looking to work with shaders on mobile devices.
Przegląd
Shaderific - OpenGL editor jest programem Commercial w kategorii (2), opracowany przez Gryphos GmbH.
Najnowsza wersja Shaderific - OpenGL editor jest 5.2.1, wydany na 23.12.2024. Początkowo był to dodane do naszej bazy na 23.12.2024.
Shaderific - OpenGL editor jest uruchamiany w następujących systemach operacyjnych: iOS.
Użytkownicy Shaderific - OpenGL editor dał pewien oszacowanie od 4 z 5 gwiazdek.
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